In a game of Dungeons & Dragons it is never surprising if a group of Player Characters decide to visit an inn or a tavern in order to gain some local information pertaining to myths and legends. This is to be expected, so if you are playing solo (and like me you strive to achieve an authentic version of the game) then picking up a legend in this manner should be standard procedure! In Underworld & Wilderness Adventures (the 3rd Volume of Original D&D rulebooks), it says, "RUMORS, INFORMATION, AND LEGENDS: Such activity as advertising will certainly gain the notice of the locals and begin a chain of rumors. So will almost any other unusual activity. Even the departure of a party from a town is likely to be noticed. Obtaining such news is usually merely a matter of making the rounds of the local taverns and inns, buying a round of drinks (10–60 Gold Pieces), slipping the barman a few coins (1–10 Gold Pieces) and learning what is going on. Misinformation is up to the ref
Solo Dungeon Crawler - Solo DnD Tutorials
Solo Dungeon Crawler is the home of old school solo Dungeons and Dragons campaigns, original Dungeons & Dragons (OD&D), how to play DnD solo and all solo DnD needs, such as solo D&D actual play and tutorials. You will also find info on OD&D, BECMI & B/X rules and old school DnD history. If you want to learn how to play Dungeons & Dragons solo and you love Basic D&D or old school revival/old school renaissance (OSR) table top RPG rules then this blog is for you.