In the previous article of this series we played out our first scene of our solo ODnD campaign using the rules provided by the Mythic GM Emulator. In this article we are going to incorporate something new into the mix to handle the business of crafting an adventure location from scratch so that we might add a little substance to the campaign. To achieve this goal we are going to look at a book called 'The Location Crafter'. This is a supplement for use in conjunction with the Mythic GM Emulator and I'm very excited to try it out and see what results we can get. Let's have a go! Solo RPG Using Mythic GM Emulator and OD&D - Part 3 - Crafting a Location The Location Crafter utilises something called a 'Region', which is essentially a defined space within the adventure that is going to be explored. In this campaign our character Mona the first level Magic-User is about to explore a cave she discovered behind a waterfall hidden within the forest. This cave
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