I've recently been experimenting with 1:20 scale combat in my own solo OD&D campaign. This experiment was prompted by a few lines of text in the 1973 OD&D draft which states that when normal-types are fighting fantastic types, "It is suggested that the 1:20 Combat Tables be used." but such an approach is not so straight forward in practice due to the Post Melee Morale system that should technically apply to any melee conducted in this manner. The Post Melee Morale system is used to test whether one side of the melee will move back, rout, retreat or surrender. The problem with the Post Melee Morale system in an OD&D context is that it relies on specific Morale Ratings for individual types of creatures, i.e. normal troops (light foot, heavy foot, armoured foot, cavalry and so on), fantasy creatures such as elves, dwarves, goblins and of course the stronger monsters. The Morale Ratings in CHAINMAIL do not cover all the monsters and super-normal (character types) ...
Solo Dungeon Crawler is the home of old school solo Dungeons and Dragons campaigns, original Dungeons & Dragons (OD&D), how to play DnD solo and all solo DnD needs, such as solo D&D actual play and tutorials. You will also find info on OD&D, BECMI & B/X rules and old school DnD history. If you want to learn how to play Dungeons & Dragons solo and you love Basic D&D or old school revival/old school renaissance (OSR) table top RPG rules then this blog is for you.